The Pokémon world is definitely an enormous one, one that spans over 20 core titles (mostly with slight variations) and countless other side stories (30 by my count), but also for newcomers in the series, it appears as if an overwhelming lot to comprehend. So let’s say you’re a new player to the series, or perhaps old hand looking to restart on the path to the pokemon games fun rank the series to help you catch ’em each of the best.
Before I start, I have to indicate that it list isn’t Kotaku’s picks, no-they’re mine and mine alone. One extra tidbit: this list does not always mean that any one game inside the series is worse in comparison to the other; should i could, I’d give each game a gold star. After all I have done play every one of them… all.
This post will only discuss the core series of the Pokémon games, spanning from the original Red and Blue to the current Black 2 and White 2. For the sake of time as well as arguments I’ve chosen to eschew myself headaches by omitting the various many spin offs and side stories within the Pokémon Universe.
This list is in no way definitive; in fact I anticipate hearing by you, our readers, about your own rankings from the Pokémon franchise. Maybe you can
Nothing will require away how special the 1st generation of Pokémon was, but Generation II was where Pokémon really started to unlock. The formal introduction of dual-types (Charizard may now fly! (I realize he could in Yellow, but he couldn’t in Green/Red/Blue)), along with the implementation of a night and day cycle created different methods to experience. The very first time, the time of day mattered-certain Pokémon could basically be caught at certain times, for instance. This made gameplay more frustrating and more interesting. Along with having day and week cycles, Generation II expanded about the Friendship/Happiness system which was introduced in Yellow, making clicker games grow via their “devotion” to their trainers.
But new elements aside, Generation II had (imo) the longest main game section with adding the first Gyms. Returning Brock and allowing the ball player to address Red was just a dynamite reasoning behind fan service, and giving Red a Pikachu was definitely an excellent shout to the Anime/Manga fans. As well as the cell phone system allowed trainers to be battled again, leading to more replay value.
On a personal note, 251 Pokémon was the optimal amount!
Pokémon Crystal, being the extension of Silver and gold, could very well be the ideal Generation 2 game. Adding initially deciding on a gender for your main character, an additional Suicune centric plot, along with the battle tower, Crystal adds more replay value for an already packed installment.
Don’t worry should you can’t find a Gameboy to experience Generation II; they remade Silver and gold into HeartGold and SoulSilver in Generation IV to the DS.
The games that developed a worldwide phenomenon still last pretty well today. Capturing all 151 original Pokémon continues to be challenging today. Even without adding running, and the dextpky49 implementation of “dual types”, there exists always something to love about getting started in Pallet Town, taking down Team Rocket and then beating the snot away from Blue (or Gary). One of the most gratifying element of playing Generation I is understanding that this directly connects to Generation II.
The hard part is now locating a Gameboy or perhaps a Gameboy Advance (Red/Green were remade in Generation III) to try out these games.
Yellow may be the definitive flappy bird game experience for just about any Post 90’s generation child that grew up watching the Pokémon cartoon. This game was developed to closely resemble the Pokémon TV series with the addition of Team Rocket. Above all, this game had a Pikachu that might adhere to the player around. This Pikachu, a mirror of Ash Ketchum’s (Red’s) Pikachu also said “Pika Pika”, which was unlike the standard garbled sounds that supposedly made up Pokémon noises.